Hoi4 Combat Width No Step Back
Hoi4 Combat Width No Step BackPlains provinces get a new combat width of 90. The combat would become very grindy with defenses becoming org sponges, support artillery would rule. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. 5: Extra Treats - Railways! Overview of the railway map in NSB. Marshes (78+26) and Mountains (75+25) are the only. It does not matter how high your reinforcement rate is, once you have hit or gone over the combat width the divisions stop reinforcing. This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 all the way to 50. When a battle starts, divisions from each side join the fight up to the maximum width that is supported. With fewer numbers based on ten combat promises to be more dynamic with a reduced emphasis on generalist divisions that do everything. 10 released (alongside Battle for the Bosporus) Video diaries 2023-04-01 - The Future of Hearts of Iron (April Fools!) 2022-09-27 - By Blood Alone - Release trailer 2022-09-23 - By Blood Alone - Naval Changes. Unless the over-width penalty is reduced further, closer to 1 (2 for pre-NSB, 1. Each division has a combat width determined by the companies it is composed of. Low width divisions are more effective now, making defense eaiser since every defense is now an org wall. grandad1982; Jun 6, 2016; 156 157 158. Armor bonus is nerfed, making offense harder. With less than a week to go before the release of No Step Back, and with no further ado, here are the patch notes for the release on 23rd! - Combat width can vary by terrain type Also Check out my Suggestion to Fix the US Presidency in HOI4 Expanded News Events Greek Political Parties Suggestions. With fewer numbers based on ten combat promises to be more dynamic with a reduced emphasis on generalist divisions that do everything. It used to be fixed, but now it varies based on the terrain. 6K views 1 year ago #Meme #nostepback #Hoi4 We see the last time the. No Step Back is the 4th expansion for Hearts of Iron IV. It depends on circumstances and play style. Their new combat width is now 84, which divides down to 42. The maximum combat width is determined by the terrain you're fighting on. "+Additional attacks" is how much combat width will be added for each extra direction of attack into the province. - HOI4 No Step Back Combat Width Guide FeedbackIRL 47. The post also reveals the developers are “looking at reducing the overstacking penalty” applied to armies that have too many fighting divisions for the width of the province they’re in. 5 in NSB), players will still care to divide the combat width as evenly as possible. He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising. Hearts of Iron IV: No Step Back and the 1. 11 (Barbarossa) Battle for the Bosporus All developer diaries about the Battle for the Bosporus country pack and patch 1. com/davefeedbackgamingDiscord! http://www. THE NEW Ideal Combat Width? - HOI4 No Step Back Combat Width GuideMain Channel https://www. 4, meaning 25% more infantry battalions can fit in the same infantry frontage. From what I recall, units now engage and split their attack across a portion of the enemy line no more than twice the combat width total of your unit, i. Divisions do not reinforce over combat width by more than 1 division under any circumstances. 8K subscribers Are 10 Width Divisions META?? - Hearts of Iron 4 No. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. You can control the combat width of your divisions by tweaking your division templates. 21K subscribers Join Subscribe 1. No Step Back All developer diaries about the No Step Back expansion and patch 1. The Vast Offensives and Human Wave Offensive technologies from mutually exclusive branches of the Mass Assault doctrine tree reduce the width of ordinary infantry battalions by 0. 1K Dislike Share Save FeedbackIRL 29. With no step back, what combat width are people using? After watching some videos, my current combat widths that consistently work are 10 and 15. a 48w will spread across 96 of the enemies width. High width divisions are less effective now, making offensive harder. Since your units will be fighting on many types of terrain, we have to find a compromise between fitting in the combat width and a division’s IC cost. The combat width penalty is calculated as 1. The expansion coincides with patch 1. Support companies occupy no combat width. THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide Main Channel / davefeedbackgaming Show more Hearts of Iron IV 2016 Browse game Gaming Browse. 5 * (total_width - battle_width) / battle_width, so this shows that in a 80-width battle, it is possible to have a 97 width (penalty of 31. Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Bonus Diary: No Step Back Formable & New Tags: A look at the new tags and formables coming with NSB: 2021-11-12 27: No Step Back Achievements: New achievements for No Step Back: 2021-11-10 26: A Tech Lead's Life: Tech support changes and a new French communist leader: 2021-11-03 25. It sits on third place far behind 19 width but closer to 23 width. HOI4 wiki on terrain width You can see the various terrain widths in the table there. Hearts of Iron IV: No Step Backis the latest expansion for Paradox Interactive’s World War II grand strategy title. With the No Step Back DLC, the optimal division combat width depends on the terrain you’re fighting on, since you receive penalties when going over the maximum combat width. Combat Width Guide 2022 - NO STEP BACK Hearts of Iron 4 Hopefully this video will get you by for awhile till some meta multiplayer player gets the word out on the best templates. It receives less penalty than 23 width units but deals less damage but it's still good so even if your a major you should change to 18 width first it's basically a good step towards making 23 and 19 width divisions. Divisions do not reinforce over combat width by more than 1 division under any circumstances. Provinces’ width stats will now range from 75 (mountains) up to 96 (urban). For example, 25 width is ideal for mountains but is poor in other terrain. For these small sizes, the over-width penalty won't be significant enough to care. In simple terms, combat width is a limit of the amount of men and equipment that can deploy on a given battlefield. Support companies occupy no combat width. The Vast Offensives and Human Wave Offensive technologies from mutually exclusive branches of the Mass. THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide Main Channel / davefeedbackgaming Show more Hearts of Iron IV 2016 Browse game Gaming Browse all gaming FULL BREAKDOWN On MY. It was revealed during PDXCon 2021 on 2021-05-21 [1] and was released on 2021-11-23 [2]. The post also reveals the developers are “looking at reducing the overstacking penalty” applied to armies that have too many fighting divisions for the width of the province they’re in. The next DLC for Hearts of Iron, No Step Back, will be released alongside Patch 1. If I understand it correctly, the linked graph looks at the maximum combat penalties for widths, which seems like a good metric for a micro-free one-size-fits-all width. THE NEW Ideal Combat Width? - HOI4 No Step Back Combat Width GuideMain Channel https://www. Combat Width Guide 2022 - NO STEP BACK Hearts of Iron 4 Hopefully this video will get you by for awhile till some meta multiplayer player gets the word out on the best templates. You can actually exceed the combat width by up to 16. Divisions will be added from the reserve unless the combat width has been met or exceed already or the combat width penalty exceeds 33%. com/a/Q8Y0XNd Combat width which will takes less penalties : 10 - 15 - 17 - 27 - 41 to 44 Combat width which will takes more penalties : 19 - 25 - 35 - 37. For mountaineers that would be exactly 25w. Thread starter STMO; Start date Nov 23, 2021; Jump to latest Follow Reply Menu We have updated our That was maybe not the best setup, but functional. Tanks are straight up nerfed in the dlc compared to turning off the dlc. Contents 1 Expansion features 2 Videos 2. Paradox has made it clear it will be emphasizing the eastern front in this DLC. Best combat width in No Step Back - 2 to 50 all tested. Mountain divisions should be 25 width. Starting with the plains and desert, the standard combat width is now 90. In simple terms, combat width is a limit of the amount of men and equipment that can deploy on a given battlefield. Best combat width in No Step Back - 2 to 50 all tested. You can control the combat width of your divisions by tweaking your division templates. Without seeing makeup I think in terms of pure combat stats I think 4 divisions at 20 width will give you more combat power than 2 divisions at 40 width. It expressly said targeting is now changed so that divisions will select targets up to its own width (so a 40w can fire on two 20w), but doing so spreads the damage over them relative to their width. The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. There isn't an ideal combat width. 3 Tutorials 3 Developer diaries 4 References. But I am not certain here and guess it depends on the makeup of the divisions. Cyberpunk 2077, Fallout 4, HOI4, Final. If coordination mechanic's effect turns out to be weak, then the meta will be all about small division sizes: ~6-8w for defense and up to ~18w for attack/core. When a battle starts, divisions from each side join the fight up to the maximum width that is supported. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. No Step Back terrain combat width changes: - gave forest provinces new width of 84 and reinforce width of 42 - gave jungle provinces new width of 84 and reinforce width of 42 - gave marsh provinces new width of 78 and reinforce width of 26 - gave urban provinces new width of 96 and reinforce width of 32. Yes, smaller div take more manpower/equipment loss by damage they receive (due to lower HP), but their better performance in combat mean they take less damage. Last edited by mk11 ; Nov 17, 2021 @ 11:42am #1. However, just on the basis of combat width the optimal for micro-manage attacks is probably a 21 width tank (works for forest) and some 12 width support divisions to provide more combat width in urban and plains. It sits on third place far behind 19 width but closer to 23 width. Mountain divisions should be 25 width. Defensive infantry should be a mix of sizes. com/davefeedbackgamingDiscord!. Hearts of Iron IV: No Step Back and the 1. Consider using this template for the majority of your infantry divisions as it’s cheap to produce and has excellent combat stats. No Step Back non-terrain combat width changes: - Increased Tank Destroyer combat width to 3 - SPAA combat width is now 2 Latest HOI4 resource history spreadsheet (HOI4v 1. The best widths are usually considered 10, 15, 18, 27, and 41-45. Next up on the chopping block is the forest and jungles. This is the average penalty you will get based on the average combat width on Earth based on the frequency for each type of land for each combat width : https://imgur. Plains provinces get a new combat width of 90. Within that spread, however, 35% of it goes to the target with the lowest org. Low width divisions are more effective now, making defense eaiser since every defense is now an org wall. No Step Back is the 4th expansion for Hearts of Iron IV. No Step Back terrain combat width changes: - gave forest provinces new width of 84 and reinforce width of 42 - gave jungle provinces new width of 84 and. It receives less penalty than 23 width units but deals less damage but it's still good so even if your a major you should change to 18 width first it's basically a good step towards making 23 and 19 width divisions. Most battlefields will have “combat width” of 80, meaning that optimal division sizes should be either 20 or 40, if you’re looking to min-max as much as possible ( Note: if a province is attacked from multiple. 11 update will release on PC via Steam and the Paradox store on November 23. If you have 40 width (and 10 divisions) you will only be able to get 2 divisions on the line with 8 in reserve. No further introduction needed Post thread Follow Menu Featured content Go to Article HoI4. The penalty for doing so is: 2*. Latest HOI4 province summary spreadsheet (HOI4v 1. Combat width: Maximum amount of battalions that can fight in a province. THIS is META of Combat Width - HOI4 No Step Back Combat Width GuideMain Channel https://www. hoi4 combat width. Each division has a combat width determined by the companies it is composed of. Invading backwater hellholes without good infrastructure can grind any advance to a halt pretty fast in my experience. Provinces’ width stats will now range from 75 (mountains) up to 96 (urban). I’m not sure the exact numbers for each terrain type off the top of my head, but I think plains is 90 for example. In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of. can reduce the base combat width of various. Hearts of Iron 4 meta - No Step Back Below we shall explore two key concepts associated with the current Hearts of Iron 4 meta - combat width and division templates, as well as some. In some ways, the expansion, alongside the free Barbarossa update, can be. The Perfect Combat Width- HOI4 No Step Back DLC - YouTube In this video I will review Feedback Gaming's latest video on Hearts of Iron IV No Step Back DLC combat width. However, just on the basis of combat width the optimal for micro-manage attacks is probably a 21 width tank (works for forest) and some 12 width support divisions to provide more combat width in urban and plains. If you remember back, one of the dev posts talked about combat width, and had a 40 width dog attacking to 20 width dogs, because you know, paradox. Combat Width Guide 2022 - NO STEP BACK Hearts of Iron 4 Hopefully this video will get you by for awhile till some meta multiplayer player gets the word out on the best templates. No Step Back. This almost equilibrate and make them take similar loss to 24w, 27w and 42w. So if you attack into a plains province (90 combat width available) with. To reach this goal combat width in provinces has been changed across the board, with less emphasis on multiples of ten. ago I know every claims that 10 widths are bad because they have low hp but its really not true compared to some other divisions. You can test it by running 6 widths from 2 directions into plains. To reach this goal combat width in provinces has been changed across the board, with less emphasis on multiples of ten. Most of your divisions should be infantry divisions. It’s been observed that since the No Step Back expansion was released, smaller-width infantry divisions perform well in combat. With no step back, what combat width are people using? After watching some videos, my current combat widths that consistently work are 10 and 15. We see the last time the 40 width meta in Hearts of Iron 4 being used before No Step Back DLC by Paradox. The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. The rework has been a blessing and a curse. However, I was less than thrilled to have the. Combat width - Determines how many units can fight in a battle at once. Has anyone encouraged the same graphic issue as me? him_15; Yesterday at 15:20; Replies 2 Views 67. 2022-02-15 - HoI4 Subscription Service became available 2021-11-23 - Patch 1. High width divisions are less effective now, making offensive harder. So if you attack into a plains province (90 combat width available) with. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. For example, urban provinces will have a width of 96 while mountain provinces will be at 75. - Hearts of Iron 4 No Step Back Combat Width Meta 66,363 views Jan 17, 2022 2. can reduce the base combat width of various. When combat width is exceeded, your units receive a small penalty to soft attack and breakthrough/defense. What are you doing in relation to combat width in the new "No step back" system? Reply. The penalty to being over the width is negligable and the simplification/flexibility is huge. RIP 40 Width Meta you served us well 2016-2021. For example, urban provinces will have a width of 96 while mountain provinces will be at 75. Are you a player that will micro your troops so you keep 25 width divisions in mountains? I find that a single width isn't best anyway. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire immediately. Still 40 width. Most battlefields will have “combat width” of 80, meaning that optimal division sizes should be either 20 or 40, if you’re looking to min-max as much as possible ( Note: if a province is attacked from multiple directions simultaneously, each new province will add 40 to the total allowed combat width, which means more units will be able to fight …. Joe Robinson Strategy games aficionado Joe was previously editor of. With the No Step Back DLC, the optimal division combat width depends on the terrain you’re fighting on, since you receive penalties when going over the maximum. 40 Width Combat Meta RIP Short Version | HOI4: No Step Back Konrad von Scharnhorst 4. 11 released (alongside No Step Back) 2020-10-15 - Patch 1. From what I recall, units now engage and split their attack across a portion of the enemy line no more than twice the combat width total of your unit, i. It does not matter how high your reinforcement rate is, once you have hit.